GANKBYTE // CHANGELOG

What changed.
What shipped.

Short, honest release notes for the features, fixes, and improvements that are live on GankByte.

21 AUG 2026

Developer ecosystem expanded

Resource Bench now generates focused starters for FiveM, Lua, Python, JavaScript, TypeScript, Java, Minecraft, RuneLite, and SQL, with filtering and ZIP export. Project pages now use consistent source, bug, feature, contribution, and licence routes.

21 AUG 2026

XP progression clarified

XP categories, challenge choices, badges, rejection reasons, resubmission flow, and moderation feedback are connected across XP, profiles, and admin review.

21 AUG 2026

Arena presentation improved

Byte Rush and Glitch Dash now have clearer result actions, shareable result summaries, event-ready run selection, score-rule guidance, and a consistent Arena loop.

20 AUG 2026

Five games live

Byte Rush, Glitch Dash, Symbol Catch, Codebreaker, and Byte Snatch became playable GankByte Arena games with Discord sign-in, public leaderboards, profiles, XP routes, and local best scores.

19 AUG 2026

Foundation shipped

GankByte launched its public website, domain, social links, Discord community route, developer documentation, legal pages, and brand system.

NEXT BUILD

Play the latest
version.

Try the games, inspect the tools, and send useful feedback when something can be better.

Play GankByte ↗