GANKBYTE // COMMUNITY RULES

Play fair.
Build better.

GankByte is a gaming and developer community. Keep it welcoming, honest, legal, and fun.

01

Respect people

No harassment, hate speech, threats, doxxing, targeted abuse, or discriminatory behaviour. Disagreements are fine; personal attacks are not.

02

Keep it genuine

No fake scores, bots, spam, impersonation, fake partnerships, bought engagement, or manipulated activity. Admins may remove dishonest submissions.

03

Share responsibly

Do not post malware, stolen code, private information, illegal resources, copyrighted assets without permission, or instructions intended to harm others.

04

Protect the games

Do not exploit, flood, scrape, attack, or deliberately disrupt GankByte services. Report reproducible bugs privately when public disclosure could create abuse.

MODERATION

Clear rules.
Proportionate action.

Moderators may warn, remove content, restrict access, reject submissions, or ban accounts when necessary to protect the community.

If a decision is wrong, contact contact@gankbyte.com with context. Do not use public arguments to pressure moderators.

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ARENA SCORE INTEGRITY

How public scores work

When signed in, a run can receive a server-created session before it starts. The completed score is checked against that session's elapsed time and allowed score range before it is written to the public leaderboard.

  • One completed result is accepted per run session.
  • Scores outside the allowed run envelope are rejected.
  • Event scores keep the player's best result for that event.
  • Local scores remain local until a player signs in and submits.

This is abuse reduction, not a guarantee against every form of cheating. Suspicious records can still be reviewed or removed by an admin.